ColBoxtree.h [code] | |
ColConvexHull.cpp | Convex hull wrapper for qhull and collision detection of convex hulls |
ColConvexHull.h [code] | |
ColDefs.h [code] | Definitions, macros, includes, etc., needed for multi-platform compilation |
ColDopTree.h [code] | |
ColExceptions.cpp | Exceptions which the collision detection module might throw |
ColExceptions.h [code] | |
ColGrid.cpp | 3D grid of moving boxes |
ColGrid.h [code] | |
ColGridCell.cpp | Cells of the grid |
ColGridCell.h [code] | |
ColGridObj.cpp | Implementation of grid objects |
ColGridObj.h [code] | |
ColIntersect.cpp | Functions for polygon intersection testing; entry point is intersectPolygons |
ColIntersect.h [code] | |
Collision.cpp | The collision detection API |
Collision.h [code] | |
ColObj.cpp | Infrastructure for implementing the collision detection pipeline |
ColObj.h [code] | |
ColPipelineData.h [code] | |
ColQueue.h [code] | |
ColRequest.h [code] | |
ColTopology.h [code] | |
ColUtils.cpp | Utility functions for the CollDet library. Some of them are (hopefully) temporary only, untilthey become available in OpenSG |
ColUtils.h [code] | |
ColVisDebug.h [code] | |
lulgs.h [code] | |
nrutil.h [code] |